Cloudy with a Chance of Meatballs Wiki
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FoodAnimals

Food Animals

Foodimals, short for Food Animals, are living food-based creatures with the characteristics of animals that were created by Flint Lockwood's FLDSMDFR. They make their first appearance in Cloudy with a Chance of Meatballs 2 where they play a major role.

Origin

After the FLDSMDFR survived its destruction and landed on the abandoned Swallow Falls, it continued to create more mutated food, turning the island into a food paradise. In addition to the distinct biomes it created, the FLDSMDFR produced living mutated food with the characteristics of animals.

Behavior

Every species of foodimal behaves differently. Some are carnivorous and will chase down prey, while others are more docile and content to eat the local plant life. One thing all the foodimals have in common is respect and reverence for their creator, who they call "N-woo."

List of Foodimals

Notable Foodimals

These Foodimals have a significant impact on Flint and his friends' journey when they return to Swallow Falls. Information about these foodimals is plentiful, including behavior, development, and relationship to other Foodimals. Click on their pages to learn more!

Common Foodimals

These Foodimals are seen commonly around Swallow Falls. Though they feature prominently in Flint's journey and in promotional material for the film, not much is known about them besides which food/animal combinations make up their forms.

Obscure Foodimals

These Foodimals appear sparingly throughout Cloudy 2 and its associated media, often appearing only once. Very little is known about these Foodimals.

Living Food

These Foodimals are some of the FLDSMDFR's earliest creations. They are not combinations of food and animal and are simply sentient food. In the first film, mutated sentient "super food" were shown to reside within the FLDSMDFR's domain and protect its "Meat-a-roid". This concept of vicious sentient food was expanded on in the Cloudy with a Chance of Meatballs video game.

Trivia

  • The ecosystem of the Foodimals was originally based on "healthy food" vs. "junk food" for which foods would be vicious vs. docile, but that qualification was too subjective so humor was prioritized.
  • Fast food would originally attack its condiments - in an early version of the script, Tim Lockwood saved a Pickle from a Cheespider by stabbing it with a toothpick.
  • Character Designer Craig Kellman came up with around 200 food puns, like "turtleoni," "corn dogs (huskies, of course)," "gingeraffes," and "porkupines."
  • In an early version of the script, Earl smashed a Tacodile to pieces.
  • The idea of an island filled with animal-food hybrids is similar to the book Scranimals by Jack Prelutsky. Some animal-food hybrids in the book include the Hippopatomushroom, Orangutangerine, Radishark, Avocadodo, Broccolion, Spinachicken, Bananaconda, Porcupineapple, Potatoad, Mangorilla, and Camelberta Peach.

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